★ MEMORABILIA ★
every item that holds a memory of a certain place - for example, a badge, a cup or a book - can be a
MEMORABILIA
. it is practically the heart of the transportation in the VORTEX: when you open a door while holding
MEMORABILIA
, you are guaranteed to get to the place where this item is from.
some make their life goal to collect as much
MEMORABILIA
as possible, some try to get
MEMORABILIA
s from hard-to-reach places, some sell
MEMORABILIA
s, some buy them. the VORTEX world is full of creatures with different intentions, that's for sure!
★ CREATURES OF THE VORTEX ★
the VORTEX is full of different creatures, as you've read before! but the main differentiation of VORTEX's creatures doesn't come from the fact whether they are humans or not - it actually comes from the fact whether they were born in the VORTEX or not + if they were not born in the VORTEX, whether they remember their previous life or not.
★ those who were born in the VORTEX are called "thoroughbred indwellers". for example,
RADIO
is a thoroughbred indweller
★ those who were not born in the VORTEX and do not remember their previous lives are called "regular indwellers". most of the creatures you'll meet in the VORTEX can be classified under this category. regular indwellers usually feel inferior because of their lost memories, so they are subconsciously attracted to the ones who do remember their lives outside the VORTEX
★ those who were not born in the VORTEX but remember their previous lives are called "guests". for example,
SODA
is a guest